![]() The New York Times reported in June that Apple “has enlisted Hollywood directors such as Jon Favreau” to develop content for its upcoming headset. In a technical note obtained by 9to5Mac, he predicts that “the structured light of the AR/MR headset can detect not only the position change of the user or other people’s hand and object in front of the user’s eyes but also the dynamic detail change of the hand (just like the iPhone’s Face ID/structured light/Animoji can detect user’s dynamic expression change).” It’s likely that Siri will also play a prominent role in how users communicate with the headset. In a December report, Gurman additionally said the iPhone’s Animojis and VR FaceTime could be positioned as “the new-age Zoom.”Ī report by Ming-Chi Kuo in December outlined navigation for the device using hand gestures. Apple will likely lean into VR content with its own TV+ service as well.Īpple will also surely have apps dedicated to AR-type things, such as the Measure app and things like the tool that lets you see a 3D render of Apple products before you buy it. ![]() Bloomberg’s Mark Gurman also said that gaming could have “a strong focus” on the platform as well as “media consumption.” He expects Apple will work closely with developers and media partners to create content that can be watched in VR on the device. In addition to maps, we expect apps for fitness, music, messages, and calls to be central to the experience.Īs a mixed-reality device, it will also be able to handle VR applications, which opens the headset up to a variety of apps. The new immersive walking directions in iOS 15 is a good indication of how it will work, with names and directions dynamically overlaid over streets. We don’t know yet what the user interface for Apple’s headset will look like, but it appears to be akin to a heads-up AR display that recognizes people and objects while also handling VR applications. Kuo reports that the headset will come with the same 96W power adapter as the MacBook Pro, which suggests it will have a big battery.Īpple 2022 Apple headset: Apps and functionality We don’t know anything yet about the battery life, but Kuo says improving battery life will be a focus of the s econd-generation model. It will also presumably have at least 8GB of RAM and a 256GB hard drive. Kuo also reported that the headset will support Wi-Fi 6E, which is also rumored to come to the iPhone 14. Reports also say that it will need to be tethered to an iPhone, much like the original Apple Watch. 2022 Apple headset: Processor and specsĪccording to Kuo ( via Macrumors), Apple’s AR headset will have two processors, with the higher-end processor having “similar computing power as the M1 for Mac” and the secondary chip responsible for “sensor-related computing.” The sounds like a lot of processing power for a headset, but if the headset needs to power a pair of 8K displays, it will need a hefty chip. According to the report, the tertiary OLED panel would be used for “low-resolution peripheral vision, thereby enabling a foveated display system” based on where the user’s focus is. ![]() In January, Display Supply Chain Consultants reported that the headset will have “three display modules” comprised of two Micro OLED displays and one AMOLED panel. It will presumably use either OLED or mini LED and incorporate Apple’s Ceramic Shield coating as well. The headset will reportedly feature more than a dozen cameras, according to The Information, which will project a real-world view onto the screens as if you were looking through clear glass. In January, Ming-Chi Kuo reported that Apple will be using “pancake” lenses to keep the weight and bulk down.Īs a mixed-reality device, Apple’s glasses are rumored to handle both virtual and augmented reality via a pair of high-resolution 8K screens using eye-tracking technology. While Jon Prosser reported that Apple is working on a prototype pair of AR glasses, more recent rumors suggest that a bona fide pair of glasses is likely still years away from production. However, we don’t know much else about the design of Apple’s AR device. A patent application for a “head-mounted display unit” also detailed several areas of adjustment, meaning comfort will be an area of focus. It could look something like a sleeker version of Google’s Daydream headset, which also had a soft fabric body. According to reports, the first-generation Apple headset will be an Oculus-style headset with a knit mesh-wrapped body similar to the AirPods Max. While the ultimate goal of Apple’s AR project is to produce a pair of fashionable smart glasses, the first version will reportedly be much bigger than that, weighing between 300-400 grams, according to Ming- Chi Kuo.
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